Murilo Miranda
Murilo Miranda
Environment Artist
Brasília, Brazil

I'm an environment artist specialized in texturing, modeling, and sculpting. My commitment is to achieve an outcome that goes smoothly through the production line, minimizing risks while enhancing quality. I can solve problems with proactivity and professionalism. I am passionate about my work and, most importantly, faithful to the outcome, customer engagement, and an absolute team player.

Resume PDF

Skills

TexturingTexture Baking3D ModelingEnvironment ModelingUV MappingProp DesignEnvironment DesignDigital Sculpting

Software proficiency

Unreal Engine
Unreal Engine
ZBrush
ZBrush
SpeedTree
SpeedTree
Blender
Blender
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marvelous Designer
Marvelous Designer
Photoshop
Photoshop
Marmoset Toolbag
Marmoset Toolbag
World Creator
World Creator

Productions

  • Images
    • Video Game
      Override
    • Year
      2018
    • Role
      Pre-Production Artist
    • Company
      The Balance Inc
  • Images %281%29
    • Video Game
      Kriophobia
    • Year
      2020
    • Role
      2D and Texture Artist
    • Company
      Fira Soft
  • Co%cc%81pia de poster treehouse bannervrexperience 683x1024
    • Movie
      In the Land of Ekitumans
    • Year
      2018
    • Role
      Lead Concept Artist
    • Company
      Tree House Studios
  • Pic4013178
    • Board & Card Games
      Galaxy Hunters
    • Year
      2017
    • Role
      Artist
    • Company
      Taberna Games (former Histeria Games)
  • Vignette
    • Mobile Game
      Hentai Heroes
    • Year
      2015
    • Role
      Manga illustrator
    • Company
      Kinkoid
  • Goat
    • Mobile Game
      Goat'em'UP!
    • Year
      2013
    • Role
      Environment Artist
    • Company
      The Balance Inc

Experience

  • 2D and Texture Artist at Fira Soft
    Brasília, Brazil
    May 2019 - April 2020

    Playing a major role assembling a unique texture style for the Kriophobia game, creating new visuals for the characters, creatures and environments.

  • Concept Artist at The Balance Inc
    Brasília, Brazil
    September 2012 - August 2015

    Responsible to deliver concepts and in-game assets for the environments and arenas.

  • Lead Artist at Tree House Studios
    Brasília, Brazil
    February 2018 - April 2019

    Responsible for developing the visual style for the movie, working alongside the art director.

  • Art Teacher at Game Academy
    Brazil
    April 2015 - January 2016

  • Manga illustrator at Kinkoid
    Sofia, Bulgaria
    April 2020 - November 2020

    Responsible for drawing characters and erotic scenes for the Hentai Heroes game.