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Murilo Miranda
Murilo Miranda
Senior 3d environment artist | Looking for work
Sliema, Malta

Summary

I'm a environment 3D artist specialized in modeling and texturing 🎮

I worked as Env artist with many companies and AAA games, such as CoD, Horizon: Forbidden West, Ubisoft, Guerrilla, and more as an outsourcing modeler.

I'm familiar with modern environment art software from my time working as a Sr Artist. In my line of work, I have done high poly sculpting, topology, textures of nature, buildings, props, and assets and also developed a great sense of team-building and leadership.

Longing to join a unique team and take on new challenges, I believe that hard work, an open mind, and respect are the means to achieve innovative solutions. My objective is to take part in developing a triple-A game within the core art department team and build amazing worlds full of adventure.

Interested in positions abroad with the possibility of relocation

You can access my linkedin at https://www.linkedin.com/in/murilomirandaart/

Skills

TexturingTexture Baking3D ModelingEnvironment ModelingUV MappingProp DesignEnvironment DesignDigital Sculpting

Software proficiency

Unreal Engine
Unreal Engine
ZBrush
ZBrush
SpeedTree
SpeedTree
Blender
Blender
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Photoshop
Photoshop
Marmoset Toolbag
Marmoset Toolbag
World Creator
World Creator
Jira
Jira
PureRef
PureRef

Productions

    • Video Game
      Horizon - Forbidden West: Burning Shores
    • Year
      2023
    • Role
      Hard surface creature artist
    • Company
      Kokku
    • Video Game
      Override
    • Year
      2018
    • Role
      Pre-Production Artist
    • Company
      The Balance Inc
    • Video Game
      Kriophobia
    • Year
      2020
    • Role
      3D environment artist
    • Company
      Fira Soft
    • Movie
      In the Land of Ekitumans
    • Year
      2018
    • Role
      Lead Concept Artist
    • Company
      Tree House Studios
    • Board & Card Games
      Galaxy Hunters
    • Year
      2017
    • Role
      Artist
    • Company
      Taberna Games (former Histeria Games)
    • Mobile Game
      Hentai Heroes
    • Year
      2015
    • Role
      Manga illustrator
    • Company
      Kinkoid
    • Mobile Game
      Goat'em'UP!
    • Year
      2013
    • Role
      Environment Artist
    • Company
      The Balance Inc

Experience

  • Principal 3D environment artist at Kokku
    Recife, Brazil
    December 2021 - January 2023

    Responsibilities:

    - Work with clients to create high quality environments and assets following the art direction.

    - Have ownership and be responsible for whole environments.

    - Act on feedback to bring production to a AAA quality in an iterative manner.

    - Collaborate with other disciplines such as character, lighting and VFX artists to create a AAA game experience.

    - Helping with the planning and estimation of work.

    - Training and giving constructive feedback to junior and mid level artists.

    - Engage with clients on calls to review/discuss project progress, showing a deep understanding of their creative needs, expectations, and timelines.

    - Support the recruitment of additional high-quality artistic talent for the studio.

  • Contract Senior 3d environment artist at Digital Dimension Entertainment Group
    Remote, Brazil
    August 2021 - September 2021

    Responsibilities:

    - Take ownership of two environments from start to finish

    - Apply best practices, production pipelines and workflows into work

    - Understanding about composition and visual story telling and translating the art director vision to the final product.

    - Working with a time constraint managing the best approaches to every day's challenges

    - Working in collaboration with animators and tech artist to ensure a good optimization of a real-time cutscene while delivering the best visuals possible.

  • Freelance Senior 3D environment artist at Hype Animation
    Remote, Brazil
    August 2021 - September 2021

  • Environment Artist at Fira Soft
    Brasília, Brazil
    May 2019 - April 2020

    I was working as a concept artist and start shifting to a full time 3d environment artist. While I was in charge of creating concept art for Fira, I also aid the environment production and learned from my colleagues. Fira had a small and welcoming team, that's why I consider myself more an environment rather than a concept artist for this position.

    Responsibilities:

    - Take ownership of a graphic overhaul on the company's original IP, Kriophobia.

    - Create concept art for environments, characters and villains.

    - Implement and incorporate feedback from producers and leads into work.

    - Work independently on asset sets.

    - Create environments in tight collaborations with Level Designers.

    - Reference game design documents to develop an understanding of the environments, objectives, atmospheres, story and style of the project.

    - Create efficient UV layouts that work well within the engine constrains.

    - Create hand painted textures for assets and environments.

  • Concept Artist at The Balance Inc
    Brasília, Brazil
    September 2012 - August 2015

    Responsibilities:

    - Create visuals for the main character.

    - Develop a compelling style similar to popular Japanese action shows (tokusatsu).

    - Texture the 3d environment.

    - Work closely with designers and art director on the pre-production stage.

  • Lead Artist at Tree House Studios
    Brasília, Brazil
    February 2018 - April 2019

    Responsibilities:

    - Create visuals for characters and villains.

    - World-build a transmedia universe.

    - Create visuals for creatures and monsters.

    - Develop a compelling visual style.

    - Texture 3d characters.

    - Participate in photogrammetry studies for asset and texture production.

    - Train and encourage junior artists.

  • Art Teacher at Game Academy
    Brazil
    April 2015 - January 2016

  • Manga illustrator at Kinkoid
    Sofia, Bulgaria
    April 2020 - November 2020

    Responsible for drawing characters and erotic scenes for the Hentai Heroes game.